Jul 25, 2008, 02:22 AM // 02:22
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#1
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Pre-Searing Cadet
Join Date: Jun 2008
Guild: The Golden Mongooses
Profession: R/E
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A hero warrior build...
Just out of curiousity, and knowing some of the verterans on this site, what would be a good warrior build for Koss? I have some skills in mine, like Hundred Blades, but I'm curious to see what I could really do. Thanks in advance.
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Jul 25, 2008, 02:32 AM // 02:32
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#2
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Banned
Join Date: Jul 2008
Profession: Mo/
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Here are some
[Quivering Plague;OQQSEZKT+FAG8NSgaC8VGWCAA]
[Cleaving Comfort;OQASEZJPPloiSBqwXNs/VBA]
[Hero Earthshaker;OQASE5JTiFYf7ghF8VGWAAYcA]
[Dragonslash Hero;OQASEZKPkvp2iDAwXNs/VBA]
[Triple Chop Hero;OQASEZJPgPlSUBqwXNs/VBA]
Personally I like the Earthshaker and the Dragon Slash ones.
EDIT; oops the earthshaker one have sunspear rebirth in it.
Last edited by Ravager Slayer; Jul 25, 2008 at 02:34 AM // 02:34..
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Jul 25, 2008, 02:41 AM // 02:41
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#4
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Banned
Join Date: Jul 2008
Profession: Mo/
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Quote:
Originally Posted by Tyla
^
How do you fit 2 PvE skills on a hero?
Oh, and the D-Slasher lacks FGJ.
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yea the earthshaker one was loading on me xD
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Jul 30, 2008, 03:05 AM // 03:05
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#5
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Also, aside from the Quivering Blade Plague Dazer, these are all Warrior only builds. If you are going to include a rez, why not make them W/Mo and use a hard rez, rather than rez sig? You should have the rez disabled so that you micro it anyways...
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Jul 30, 2008, 04:07 AM // 04:07
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#6
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Administrator
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A rez sig casts faster so it's good for in the middle of a fight. If everyone has a hard rez, you'll either need to pull out or have someone doing nothing for 6+ seconds while they're being rezzed.
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Jul 30, 2008, 08:58 AM // 08:58
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#7
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Melikes these:
[Earth Shaker][Crushing Blow][Distracting Strike][Flail][Rush][Enraging Charge]["For Great Justice!"][Death Pact Signet]
[Eviscerate][Body Blow][Agonizing Chop][Power Spike][Rush][Flail][Enraging Charge][Resurrection Signet]
[Blazing Spear][Cruel Spear][Wild Throw][Disrupting Throw][Flail][Rush]["For Great Justice!"][Signet Of Return]
Last edited by distilledwill; Jul 30, 2008 at 09:07 AM // 09:07..
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Jul 30, 2008, 11:47 AM // 11:47
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#8
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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[build prof=W/Rt name="Koss" box axe=12+1+1 str=12+1 resto=3]["For Great Justice!"][Triple Chop][Dismember][Executioner's Strike][Agonizing Chop][Flail][Enraging Charge][Death Pact Signet][/build]
And give yourself or a hero [[Splinter Weapon] to cast on him for lulz.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Jul 30, 2008, 02:34 PM // 14:34
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#9
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by Tyrael_Eveningsong
Also, aside from the Quivering Blade Plague Dazer, these are all Warrior only builds. If you are going to include a rez, why not make them W/Mo and use a hard rez, rather than rez sig? You should have the rez disabled so that you micro it anyways...
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/Mo doesn't have any good hard rezzes besides Resurrection Chant, which is half-range and thus sucks for a frontliner.
Also, as said, Res Sigs actually let the res'ed person do something useful in 3 seconds. Hard rez is for Me/Mo's.
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Jul 30, 2008, 04:22 PM // 16:22
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#10
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Jungle Guide
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[Koss;OQUUEEhFXJTTiSF/V8VIfcN5ZCAA]
pew pew pew pew pew pew pew pew pew
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Jul 30, 2008, 05:23 PM // 17:23
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#11
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Ascalonian Squire
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Quote:
Originally Posted by distilledwill
Melikes these:
[Earth Shaker][Crushing Blow][Distracting Strike][Flail][Rush][Enraging Charge]["For Great Justice!"][Death Pact Signet]
[Eviscerate][Body Blow][Agonizing Chop][Power Spike][Rush][Flail][Enraging Charge][Resurrection Signet]
[Blazing Spear][Cruel Spear][Wild Throw][Disrupting Throw][Flail][Rush]["For Great Justice!"][Signet Of Return]
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You do realize heroes don't cancel out their stances. For example they will wait for Flail to end to activate Rush and then wait another 15 sec for rush to end before going to Flail if they are attacking. So having 3 stances on some hero builds there is .. meh ...
If you want to use Flail you need a non-stance speed buff or none at all. Something along these lines (though Flame Djinn was nerfed, it used to cancel out the Flail slow effect)
[pew][pew][pew][Utility][Flail][Glyph of Lesser Energy][Flame Djinn's Haste][Conjure Flame]
Works great on a hammer warrior for exmaple ...
ALSO can someone ever confirm that heroes use [Lion's Comfort] when they have [Resurrection signet] equipped? I can honestly say I've never seen them use that skill to heal. I give my warrior heroes [Endure Pain] since it works for a change...
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Jul 30, 2008, 09:08 PM // 21:08
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#12
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Emo Goth Italics
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I lol'd at the above post to be quite honest with you. You know that the Godmode D-Slasher only has Enraging for use on quick adrenaline and occasionally for a cancel, right?
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Jul 30, 2008, 09:43 PM // 21:43
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#13
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Krytan Explorer
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Quote:
Originally Posted by goodrix
For example they will wait for Flail to end to activate Rush
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They won't unless the hero is standing still. Unlike Enraging Charge, heroes will in fact use Rush to overwrite other stances.
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Jul 30, 2008, 10:01 PM // 22:01
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#14
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by goodrix
[pew][pew][pew][Utility][Flail][Glyph of Lesser Energy][Flame Djinn's Haste][Conjure Flame]
Works great on a hammer warrior for exmaple ...
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Just one question - you are insane?
Warrior. Should. Never. Ever. Use. A. Non-conjure. ELEMENTALIST SPELL!!!
Maybe gale if you are living in the past. But for warrior hero, this:
[stunning strike][barbed spear][blazing spear][disrupting throw][flail][enraging charge][for great justice][resurrection signet]
Replace Dis. T with other energy-based spear attack. Energy is not used much so you can afford it.
Last edited by Abedeus; Jul 30, 2008 at 10:18 PM // 22:18..
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Jul 30, 2008, 10:10 PM // 22:10
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#15
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Forge Runner
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Why would you use a spear in a warrior build when you can use a sword or hammer? :S
Quote:
Originally Posted by -Lotus-
[Koss;OQUUEEhFXJTTiSF/V8VIfcN5ZCAA]
pew pew pew pew pew pew pew pew pew
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I lol'd
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Jul 30, 2008, 10:19 PM // 22:19
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#16
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Lol it's so bad it's actually good ;d But nah, Lion's disables signets, making them useless.
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Jul 30, 2008, 10:23 PM // 22:23
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#17
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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[earth shaker][distracting strike][crude swing][crushing blow][flail][enraging charge][death pact signet]["for great justice!"]
waka waka
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Jul 30, 2008, 10:29 PM // 22:29
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#18
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Emo Goth Italics
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Quote:
Originally Posted by Abe
Warrior. Should. Never. Ever. Use. A. Non-conjure. ELEMENTALIST SPELL!!!
Maybe gale if you are living in the past.
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You didn't say hero. I'm using Shock!
(I know it's the hero forum!)
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Jul 30, 2008, 10:42 PM // 22:42
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#19
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Wilds Pathfinder
Join Date: Jan 2006
Profession: R/
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I don't see the point in putting res on a frontline char. I'd switch the res out for another skill.
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Jul 31, 2008, 02:29 AM // 02:29
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#20
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by Kain Fz
Why would you use a spear in a warrior build when you can use a sword or hammer? :S
I lol'd
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Melee heroes have issues with attacking properly (ie. not running around like headless monkeys) and not overaggroing.
I would drop Lion's Comfort for ["For Great Justice!"]. And that actually looks like a build that might work.
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